Amazon to Abandon MMOs, Focus on Casual Party Games as Part of Reorganization Efforts
In a significant shift, Amazon has decided to scale back its involvement in massively multiplayer online (MMO) games, instead prioritizing casual party games. The move comes as part of the company's broader reorganization efforts, which have already led to layoffs and changes across various divisions.
According to a memo from Steve Boom, vice president of audio, Twitch, and games, Amazon will be halting most of its work on first-party AAA MMOs within Amazon Game Studios. This decision was made after a thorough evaluation of the company's mission and focus, with an emphasis on delivering the best gaming experiences to customers while leveraging Amazon's unique strengths.
The memo also revealed that significant role reductions are planned for the studios in Irvine and San Diego, as well as the central publishing team. While this move may seem drastic, Boom emphasized that it is necessary for the company to drive its business forward and continue making a meaningful impact on the gaming industry.
On the other hand, Amazon has expressed its commitment to supporting its existing MMOs, including New World: Aeternum, Throne and Liberty, and Lost Ark. The company will continue to provide regular updates and community engagement for these titles, although it's unclear what specific changes or content updates can be expected in the near future.
In related news, Amazon has also announced plans to focus on more casual and AI-focused games through its Studio 5 team, which recently released a courtroom game starring Snoop Dogg as part of its cloud gaming service, Luna. The company is also working with external studios like Crystal Dynamics on an upcoming Tomb Raider title and Maverick Games on an open-world driving game.
While this reorganization effort may mark the end of Amazon's foray into AAA MMOs, it's clear that the company remains committed to the gaming industry and will continue to innovate and push boundaries in other areas. As one analyst noted, "It's still Day 1" for Luna, and with its focus on social party games and streaming entertainment, there's plenty of potential for growth and success in this space.
In a significant shift, Amazon has decided to scale back its involvement in massively multiplayer online (MMO) games, instead prioritizing casual party games. The move comes as part of the company's broader reorganization efforts, which have already led to layoffs and changes across various divisions.
According to a memo from Steve Boom, vice president of audio, Twitch, and games, Amazon will be halting most of its work on first-party AAA MMOs within Amazon Game Studios. This decision was made after a thorough evaluation of the company's mission and focus, with an emphasis on delivering the best gaming experiences to customers while leveraging Amazon's unique strengths.
The memo also revealed that significant role reductions are planned for the studios in Irvine and San Diego, as well as the central publishing team. While this move may seem drastic, Boom emphasized that it is necessary for the company to drive its business forward and continue making a meaningful impact on the gaming industry.
On the other hand, Amazon has expressed its commitment to supporting its existing MMOs, including New World: Aeternum, Throne and Liberty, and Lost Ark. The company will continue to provide regular updates and community engagement for these titles, although it's unclear what specific changes or content updates can be expected in the near future.
In related news, Amazon has also announced plans to focus on more casual and AI-focused games through its Studio 5 team, which recently released a courtroom game starring Snoop Dogg as part of its cloud gaming service, Luna. The company is also working with external studios like Crystal Dynamics on an upcoming Tomb Raider title and Maverick Games on an open-world driving game.
While this reorganization effort may mark the end of Amazon's foray into AAA MMOs, it's clear that the company remains committed to the gaming industry and will continue to innovate and push boundaries in other areas. As one analyst noted, "It's still Day 1" for Luna, and with its focus on social party games and streaming entertainment, there's plenty of potential for growth and success in this space.