
I'm not convinced by Razer's "same old same old" approach

. With AI advancing at such a rapid pace, I expect to see more innovative stuff from them in the near future. They need to adapt to changing player expectations and incorporate AI-driven features that enhance gameplay, rather than just sticking with what they know.
The gaming industry is already shifting towards more diverse demographics, so it's interesting to see how this will impact game development and AI integration. I'd love to see more indie devs exploring the creative possibilities of AI tools and pushing the boundaries of what's possible in-game

.
One thing that did strike me as slightly odd during the conversation is the assumption that human artists will just naturally pick up on using AI tools

. While it's true that some humans are already using AI for art, I think it's worth noting that this is a relatively new skill and may require significant training or re-education to master

.
Overall, while I'm excited about the potential of AI in gaming, I need to see more concrete evidence from Razer on what they have planned

.