Guerrilla Games has revealed its latest project, Horizon Hunters Gathering, a co-op action spin-off set in the Horizon universe. The game is being developed for both PlayStation 5 and PC, with Guerrilla aiming to create a multiplayer experience that combines the tactical precision of the mainline games with the excitement of team play.
In Horizon Hunters Gathering, players will be able to join forces with friends to hunt down killer machines, similar to Monster Hunter. The hunts are designed to be challenging and replayable, with combat that is "tactical, reactive, and deeply skill-based." Game director Arjan Bak has described the experience as a fusion of the tactical precision of the Horizon games with the dynamics of team play.
The game features multiple modes, including Machine Incursion, where players must battle waves of machines plus a tough boss, and Cauldron Descent, a longer, multi-stage mode with hidden doors containing powerful rewards for those prepared to open them. Players will be able to choose from a roster of characters, each with their own melee or ranged weapons and playstyle, as well as access a roguelite perk system that allows for build customization on each run.
Guerrilla has confirmed that Horizon Hunters Gathering is canonical to the Horizon universe, with a narrative campaign featuring new mysteries, characters, and threats. The game will also include social features, such as a hub where players can customize their characters, visit shops, upgrade gear, and assemble teams for missions.
One of the most promising aspects of Horizon Hunters Gathering is its support for cross-play and cross-progression between PS5 and PC. Guerrilla has announced that it will add more adventures to the game over time, including a closed playtest later this month for those signed up through the PlayStation Beta Program.
Overall, Horizon Hunters Gathering seems like an exciting addition to the Horizon franchise, offering a fresh take on the action-packed gameplay of the mainline games while incorporating the social features and replayability that fans have come to expect from multiplayer experiences.
In Horizon Hunters Gathering, players will be able to join forces with friends to hunt down killer machines, similar to Monster Hunter. The hunts are designed to be challenging and replayable, with combat that is "tactical, reactive, and deeply skill-based." Game director Arjan Bak has described the experience as a fusion of the tactical precision of the Horizon games with the dynamics of team play.
The game features multiple modes, including Machine Incursion, where players must battle waves of machines plus a tough boss, and Cauldron Descent, a longer, multi-stage mode with hidden doors containing powerful rewards for those prepared to open them. Players will be able to choose from a roster of characters, each with their own melee or ranged weapons and playstyle, as well as access a roguelite perk system that allows for build customization on each run.
Guerrilla has confirmed that Horizon Hunters Gathering is canonical to the Horizon universe, with a narrative campaign featuring new mysteries, characters, and threats. The game will also include social features, such as a hub where players can customize their characters, visit shops, upgrade gear, and assemble teams for missions.
One of the most promising aspects of Horizon Hunters Gathering is its support for cross-play and cross-progression between PS5 and PC. Guerrilla has announced that it will add more adventures to the game over time, including a closed playtest later this month for those signed up through the PlayStation Beta Program.
Overall, Horizon Hunters Gathering seems like an exciting addition to the Horizon franchise, offering a fresh take on the action-packed gameplay of the mainline games while incorporating the social features and replayability that fans have come to expect from multiplayer experiences.