‘Horses,’ the Most Controversial Game of the Year, Doesn’t Live Up to the Hype

Despite the controversy surrounding its release, indie game "Horses" fails to meet the lofty expectations of its own bold ideas. Banned from Steam and then briefly available on other platforms, the game's narrative about subjugation, slavery, abuse, sex, assault, religious trauma, and subjugation is marred by poor storytelling, pseudo-intellectualism, and a lack of depth.

Players are tasked with helping out with chores on a farm where the "horses" – human beings in chains – are forced to wear horse head masks. The game's attempts at surreal horror and intentionally grotesque aesthetic fall flat, with poorly designed characters and awkwardly delivered dialogue that often feels like a plot device rather than an organic element of the story.

Critics have largely overlooked the game's numerous instances of sexual assault, instead focusing on the controversy surrounding its release. However, these moments are handled clumsily, failing to elevate the game beyond a shallow commentary on sexual repression. The game never truly confronts the trauma caused by these events and instead relies on them as a plot device.

The debate over "Horses"' delisting has highlighted a larger issue in the gaming industry – the fragility of developers' economic security due to the concentration of platforms controlling access to players. This imbalance creates structural issues, not just because platforms enforce rules, but also because there are so few viable alternatives.

In conclusion, while "Horses" needs to be defended against censorship, it is a bad game that should be examined on its own merits rather than as an example of the industry's willingness to tolerate adult content. The real question is why we care about this game at all – and how we can have more meaningful conversations about its failings without resorting to defensiveness or finger-pointing.
 
I think the whole thing with "Horses" is kinda sad, ya know? It's like, devs were trying to make something real and impactful, but it ended up feeling shallow instead. The whole Steam debacle just made a mess of things 🤕. I'm not saying the game doesn't deserve some love for being bold and trying new things, but at the same time... let's be honest, some of that stuff in the game is just super uncomfortable to watch 😳.

I feel like we need to have more nuanced conversations about what makes a good game (or art piece) and when it crosses into just being off-putting or exploitative 🤔. We can't just focus on "it's edgy" or "it's pushing boundaries" without actually thinking about how that affects the player experience. And, like, yeah, the gaming industry does need to figure out its economic security issues and platform control thing ASAP 💸.
 
IT'S LIKE, I GET WHY PEOPLE WERE EXCITED ABOUT "HORSES" AT FIRST, BUT THE MORE I THINK ABOUT IT, THE MORE I'M LIKE, MIND BLOWN BY HOW FLAT ITS HORROR ELEMENTS ARE 🤯 AND THE CHARACTERS FEEL SO... ONE-DIMENSIONAL. AND DON'T EVEN GET ME STARTED ON THOSE HORRIBLE SCENES - THEY'RE NOT EVEN CONFRONTING THEM IN A WAY THAT'S GONNA MAKE YOU THINK, IT JUST KINDA SITS THERE AND IS LIKE, "OH YEAH, THIS HAPPENS TO PEOPLE" 🤦‍♀️.
 
I'm just not feeling it with "Horses"... I mean, I get that the devs were trying to tackle some heavy topics but the execution was just whack 💔🤯 The whole thing felt like a mess and the game's attempts at horror and surrealism fell flat for me. And don't even get me started on the poor handling of sensitive topics - it's like they thought they could just phone it in and hope we wouldn't notice 😴 I'd rather have an honest conversation about what went wrong with the game instead of just defending it or tearing down others who criticized it 💬
 
I gotta say, I was really excited for "Horses" when it came out, but after playing it, I was like "meh". I get why some ppl are upset about the controversy, but let's be real, it's not that deep. The game is just kinda... meh. And can we talk about how poorly designed the characters are? 🤦‍♂️ It's like they phoned in the whole thing and expected us to just go along with it.

I'm all for devs pushing boundaries and taking risks, but this one feels like a cash-grab. The game's just not that good, and we shouldn't be shielding it from criticism because of its "edgy" content. We need to have real conversations about what makes a game good or bad, not just defend it out of politeness.

And can we talk about the bigger picture here? 🤔 Platforms are still got us locked down, and it's making devs super vulnerable. What's gonna happen when there aren't any other options left? 🚫 It's time for some real change in this industry, not just defending a bad game. 👎
 
omg u think "Horses" got a bad rep because ppl r too sensitive but idk man, the whole thing just feels like it's trying 2 be edgy without actually doin anything meaningful 🤷‍♂️ the game's got some wild ideas but they're not executed well at all and the writing is cringeworthy lol what's worse tho is how the devs r still profiting off this mess 💸
 
🤔 I mean, I gotta say, "Horses" just sounds like a mess from the get-go. Poor storytelling, awkward dialogue, and them horror elements fall flat. It's like they were trying to be deep but came off as shallow instead. And don't even get me started on how they handled those super sensitive topics - it's just clumsy. I feel for the devs who poured their hearts into this game, but sometimes you gotta face the music and say "you know what? This isn't working". 🙅‍♂️

And what really gets me is that we're more worried about whether or not a game belongs on Steam rather than having a real conversation about why it failed. I mean, where's the nuance? Where's the empathy for both sides of the argument? It's like we're all just shouting over each other instead of listening to what really matters - how to make better games in the first place 📚
 
I just got back from the most random road trip with my friends 🚗🌄 and we stumbled upon this amazing hidden cafe that serves the best avocado toast I've ever had 😍. I mean, have you ever tried putting pickled jalapeños on your toast? Game changer! And can we talk about how underrated indie games are? I mean, "Horses" might be a mess, but it's still trying to tackle some heavy stuff and that takes guts 💪. But seriously, the gaming industry needs to figure out a way to support devs without relying on one or two major platforms 🤔.
 
🤔 I just saw a video of a cat playing the piano on YouTube and it made me think, have you guys ever noticed how our homes smell different after a rainstorm? Like, there's this one spot in my house where the air always smells fresh and clean, even when everything else is kinda stinky. My mom says it's probably just because of the windows and stuff, but I think it's more than that... like, maybe the rain cleans out all the gross particles or something? 🐈💨
 
I feel so meh about "Horses" 🤔... like, I get that devs were trying to tackle some heavy themes but honestly, it just comes across as a mess 🤯. The whole horse head mask thing is just super creepy and feels like a cheap trick 🎃. And don't even get me started on the handling of those sensitive topics - it's just not done well at all 😔. I think we need to have a more nuanced conversation about what games can and should tackle, rather than just defending or censoring them based on convenience 💡.
 
🤦‍♂️ come on, a game that tries to tackle some heavy stuff but ends up feeling like a mess? I mean, I love a good critique of the gaming industry as much as the next person, but "Horses" just feels like a prime example of how not to do it 🚫. Poor storytelling, awkward dialogue, and sexual assault handled like it's no big deal 🙄... it's like they took every problematic trope and mashed them all together into one big ugly mess 🤢. And don't even get me started on the farm thing – I mean, who thought that was a good idea? 🐴😂
 
I'm genuinely disappointed in "Horses". I mean, they had some bold ideas, but execution is everything. It's like, you can't just throw a bunch of heavy topics at the player and expect them to magically understand the game's message. The way they handled those sensitive topics was pretty cringeworthy. 😐 And don't even get me started on the gameplay – it felt like I was stuck in some kinda weird limbo.

I think what really got my goat, though, was how the controversy overshadowed the whole thing. Like, yeah, the game's release was a mess, but can we please focus on the fact that there are issues with platform control and developer security? That's what's really important here 🤔. We need to have more nuanced conversations about these topics without getting too defensive or emotive. Otherwise, we're just gonna keep playing the same old games with similar problems 🤷‍♂️.
 
The whole thing with "Horses" just feels like a mess 🤔. I mean, the devs had some wild ideas but they didn't quite come together. It's like you've got this super intense narrative going on but it's all undermined by the game itself being pretty broken 🤮. The way they handled some of the more sensitive topics... not great, mate. They're so caught up in trying to be edgy and deep that they end up just feeling shallow. And don't even get me started on how cringeworthy some of the characters are 😂.

Anyway, I do think it's a bit funny that people are so divided about this game - some folks are all about defending it against censorship, while others are more like "oh, this is just another example of the industry being weird". But honestly, can we just talk about the actual flaws in the game without getting all worked up? 🤷‍♂️
 
lol what happened to "Horses" 🤔 it was like they took a bunch of weird ideas and just threw 'em together without thinking about how they'd play out in practice? the game feels so shallow, like they're just trying to shock people with graphic content instead of actually telling a good story. and don't even get me started on those horse head masks... they're just creepy 😝 anyway, i think you hit the nail on the head when you said we need to have more nuanced conversations about games like this without getting all defensive about 'em.
 
I mean, come on... a game that's supposed to be like, super deep and thought-provoking, but really just feels like someone threw a bunch of sensitive topics into a blender and hit puree? Like, yeah, we get it, humans being mistreated is bad, no need to beat us over the head with it. And don't even get me started on those horse masks, they're more creepy than scary. 🤣 The game's trying too hard to be edgy, but ends up feeling like a mess. But honestly, who needs this kind of content in a game? Can we just have some fun and not worry about checking our feelings at the door? 😂
 
omg, i feel so meh about this game lol 🤷‍♀️ it's like devs were trying too hard to be edgy and thought "controversy" was the same as "good game". the whole concept sounds super interesting but like, poorly executed, you know? 💔 and can we talk about how they handled those sensitive topics? it feels so heavy-handed and not at all thoughtful 🤦‍♀️ anyway, i think this is a great opportunity to have a real conversation about why games with mature themes get derailed by controversy rather than actual criticism. let's focus on the game itself and how we can support devs who create something meaningful 🎮💡
 
I'm so done with games that try too hard to be edgy but end up feeling like a cheap thrill 🙄. "Horses" is like the gaming equivalent of a trainwreck that you can't look away from - it's just not that interesting, and I think critics got caught up in the hype over its controversy 🔥. The game's problems go beyond just its poor storytelling or lack of depth; it feels like it's missing a fundamental understanding of what makes games actually good 🤔. Can we have a conversation about gaming without all the defensiveness and finger-pointing? I'd rather hear constructive feedback on how to make better games than get caught up in who's right and who's wrong 👎.
 
I FEEL LIKE THE GAME IS TRYING TO SAY SOMETHING DEEP ABOUT SOCIETY, BUT IT JUST FALLS FLAT 😐. I mean, who wants to play a game where you have to help people in chains with chores? IT SOUNDS LIKE A REALLY BAD IDEA, RIGHT? 🤦‍♂️ AND THE WAY THEY HANDLED THE Sexual Assault Stuff Was Just WRONG. I DON'T KNOW HOW MUCH MORE OF THAT I CAN TAKE. I THINK THE REAL PROBLEM IS THAT GAME DEVELOPERS NEED TO BE MORE CAREFUL WITH THEIR STORYTELLING AND CHARACTER DESIGN. IT'S JUST NOT ENOUGH TO SAY YOU'RE TRYING TO BE DEEP, YOU GOTTA BACK IT UP 🤔.
 
🤔😐 ugh, like what r they even thinking? 🙄 a game that tries 2 tackle such heavy issues but ends up handling them soooo poorly 🚮💔 the whole thing feels like a mess 🗑️ and yeah, def not worth playing 😴 it's like, yeah be bold & try new things but don't just phone it in 📞 wanna see devs take risks but also put in effort 💪 not just rely on controversy 4 attention 🤦‍♀️
 
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