Ugh, $25 for a game? That's just crazy talk . I mean, I'm all for indie devs trying to make a name for themselves, but come on, that's like half the price of a decent cuppa at Starbucks. I hope they can deliver something actually good, because if it's just another shallow experience, people are gonna get taken for a ride . And what's with this "no second chances" mechanic? Sounds like a recipe for frustration and rage-quitting to me . Still, I'll keep an eye on it, might be worth the risk... but $25 is still a tough sell
I'm stoked for this game ! $25 is an insane price point for a game that's gonna be this intense - it's like they're saying "we know you'll love it, no worries about the cost" . With Christofer Sundberg at the helm and talent from Mad Max & Battlefield, I'm expecting some serious gameplay. The combat system sounds brutal and crunchy, just what I need for a good ol' fashioned gaming session . And the consequence theme? That's like, so deep... every decision matters, you can't just spam your way through it... gotta feel like I'm living in that world . Can't wait to see how this all comes together!
omg $25 is insane for a game this deep and intense! i mean what's wrong with these dev studios nowadays? they must be trying to make a statement or something. liquid swords got some serious talent on board, but come on, who needs a game that rough when you can have one that's polished and expansive? i'm not saying it can't be fun, but $25 just feels like too much for what looks like a pretty standard game...