Microsoft Has Open-Source Trilogy of Classic Text Games, Preserving Interactive History
In a significant victory for gamers and preservationists alike, Microsoft has made the source code for its legendary text adventure game trilogy, Zork, freely available to the public. The decision marks a major milestone in preserving classic video games, which have become increasingly scarce in today's digital era.
The iconic trilogy, comprising Zork, Zork II, and Zork III, will now be accessible under the permissive MIT License, courtesy of Microsoft's Open Source Programs Office, Xbox, and Activision. The company's primary objective was not to modernize the games but to safeguard them as a haven for exploration and education.
Released in the 1980s, the original Zork remains an influential milestone in parser-based interactive fiction, continuing to inspire contemporary enthusiasts of the genre. Its innovative use of the Z-Machine virtual machine allowed it to seamlessly transition between multiple platforms during the personal computer boom of the 1990s. Today, modern interpreters and preservationists, like Good Old Games, ensure that players can experience these titles in their original form.
A notable precedent for open-source game preservation was set by Infocom's release of its code on GitHub in 2019. However, due to copyright concerns, Activision had the right to issue a takedown notice, potentially stifling access to this rich piece of gaming history. Microsoft's move rectifies this situation, guaranteeing that future generations can explore and learn from these groundbreaking games without fear of digital deletion.
In a significant victory for gamers and preservationists alike, Microsoft has made the source code for its legendary text adventure game trilogy, Zork, freely available to the public. The decision marks a major milestone in preserving classic video games, which have become increasingly scarce in today's digital era.
The iconic trilogy, comprising Zork, Zork II, and Zork III, will now be accessible under the permissive MIT License, courtesy of Microsoft's Open Source Programs Office, Xbox, and Activision. The company's primary objective was not to modernize the games but to safeguard them as a haven for exploration and education.
Released in the 1980s, the original Zork remains an influential milestone in parser-based interactive fiction, continuing to inspire contemporary enthusiasts of the genre. Its innovative use of the Z-Machine virtual machine allowed it to seamlessly transition between multiple platforms during the personal computer boom of the 1990s. Today, modern interpreters and preservationists, like Good Old Games, ensure that players can experience these titles in their original form.
A notable precedent for open-source game preservation was set by Infocom's release of its code on GitHub in 2019. However, due to copyright concerns, Activision had the right to issue a takedown notice, potentially stifling access to this rich piece of gaming history. Microsoft's move rectifies this situation, guaranteeing that future generations can explore and learn from these groundbreaking games without fear of digital deletion.