No half-assed performance: how playing with a live crowd turns video games into performance art

Playing a video game in front of a live audience is transforming it into performance art. Asses.Masses, a Canadian game created by Patrick Blenkarn and Milton Lim, brought 70 players to a theatre for an 8-hour experience about donkeys, reincarnation and organised labour.

The setup was simple: on stage stood a controller and in the seats, the audience. Anyone who wanted to play became the avatar of the crowd, guiding a group of donkeys through a surreal journey. The game began with questions about donkeys in different languages, quickly revealing that collaboration was key to progressing. With Spanish and engineering questions being discussed alongside some obscure trivia about female donkeys (called jennets), it became clear that this was no solo experience.

The crowd's varied responses added an unpredictable element to the performance. One person might shout advice while another knows a crucial piece of information, such as engineering principles. The on-stage player would need to make decisions based on the collective input from everyone in attendance.

This experiment with live gameplay turned Asses.Masses into something unique and engaging – not just for its story or characters, but also for its collaborative gameplay mechanics. By incorporating a large group of players, it becomes more than just an interactive show; it's an active conversation between different minds.

The real test came when the players had to make tough decisions that affected their progress. The result was both chaotic and exhilarating – not unlike watching someone else play while participating as part of the collective effort. Some players felt overwhelmed by the number of opinions, much like those who try to corral ideas from an opinionated membership.

Despite some minor issues with herding cats in a sense, Asses.Masses proved itself to be a compelling piece of performance art. It brought out a camaraderie that's hard to find when playing solo – and inspired the thought that more games should incorporate similar elements of mass participation.
 
I'm so stoked about this game, it's like something straight out of Tron 🤖! I mean, who wouldn't want to play a game with their friends in real life? It's like they took The Avengers and put all the characters into one game 😂. But for real though, I think what makes Asses.Masses so cool is how it combines gaming with live theater - it's like an immersive experience from a Wes Anderson movie 🎬.

I was totally on the edge of my seat when the players had to make those tough decisions that affected their progress. It was like watching a real-life debate between the Avengers 🤝. And yeah, some people might feel overwhelmed with all the opinions, but I think that's what makes it so interesting - you never know how things are going to go down.

It's also super cool that they incorporated different languages and trivia into the game. It was like they took The Da Vinci Code and made it a video game 🤓. And can we talk about the donkeys for a sec? 😂 I mean, who wouldn't want to play as a group of donkeys in a surreal journey through reincarnation? 🐴.

I think this is definitely something that gaming companies should take note of - how to make games more interactive and engaging for players. Maybe we'll see more games like Asses.Masses in the future? That would be so awesome! 💥
 
🤣😂👀🐴💻🎮😍 the game is like one big brainstorming session 🤔💡 with 70 people! who needs solo gaming when you can have a donkey squad 🐾💥 and collective brainpower 💪?! 😅
 
omg i love how assemasses transformed into this collaborative live experience 🤯 it's not just about gaming anymore, it's an art form with audience participation - it feels like a true community building moment 🌟 and yeah some people might feel overwhelmed by all the opinions but that's part of the charm 🤪 can you imagine playing games like this at music festivals or something? it would be so much fun! 😆
 
idk what's so special about watching ppl play video games live 🤔, but this Asses.Masses thing sounds like it could get pretty intense 😅 especially with all those varied opinions and decisions to make. i wonder how the devs planned out the whole experience - did they have any idea how it would go down in practice? also, what was with the jennet trivia 🐴? just saying, maybe it's cool for a specific niche group of people but not so much for others...
 
🤯 I mean, can you imagine how epic it would be to play a game like Asses.Masses with all your friends? It sounds like an insane amount of fun! I love how they incorporated everyone's input into the gameplay - it's like one big collaborative puzzle 🧩. And yeah, sometimes I get frustrated when people don't know the answer to something and you have to explain it... but in a game like this, it's actually kind of awesome that you can learn from each other 💡. Maybe we should see more games like this? It could be a new way for gamers to connect with each other 🤝.
 
I gotta say, this Asses.Masses thing is like the future of gaming right? 🤯 It's not just about playing a game, it's about being part of something bigger. The way they got everyone working together to progress through the story was pure magic. I mean, who needs a solo experience when you can be part of a collective effort? 😊 And the fact that it's still a performance art thingy makes it even more interesting. It's like, what happens next? Do they do a whole new game based on player input? The possibilities are endless! 🤔
 
I just saw this and I'm thinking... how cool is it to actually play a game with a bunch of strangers? 🤯 I mean, don't get me wrong, solo gaming can be super fun too, but there's something special about being part of a collective effort like that. The fact that you're contributing to the story and making decisions together creates this amazing energy. It's like, you're all in on it together! And I love how they incorporated questions and trivia - it was so much more than just playing a game. 🎮💡
 
OMG 🤯 I played this game with my squad last week and it was SO mind-blowing! 👀 I mean, who would've thought that gaming in front of a live audience could be so immersive? The way everyone's input was connected to the gameplay was honestly genius 🔥. I loved how one person might shout "try again!" while another knows the exact code to fix it 💻. It was like we were all working together on something, you know? 🤝 The only thing that threw me off was when someone accidentally clicked a wrong button and our whole progress got reset 😳. But overall, I'm totally here for this kind of interactive gaming experience! Can't wait to see what other creators come up with 🎮
 
omg i'm literally blown away by this! 🤯 I mean, who would've thought that gaming in front of an audience could be soooo... deep? 😂 I know right?! The idea of playing a game with 70 people is just wild, like we're all connected or something 🌐. And the fact that it's not just about winning but also about collaboration and working together as a team is just, wow 💪.

And I feel you, some players might get overwhelmed by all the opinions coming at them, but that's just part of the fun, right? 😂 It's like we're all in this together, trying to figure out what to do next. And the on-stage player has to make those tough decisions based on what everyone is saying, it's like they're leading a whole army 🤝.

I love how Asses.Masses turned into something more than just a game, it became an experience, a conversation between all of us playing together. It's like we're breaking down barriers and pushing the boundaries of what gaming can be 🚀. And I'm totally on board with this, let's make more games that incorporate mass participation, I want to play something like this again ASAP 😆
 
I love how game devs are pushing boundaries like this 🤯, it's so cool to see Asses.Masses becoming a form of interactive performance art 😎. I mean, who wouldn't want to be part of a wild donkey ride 🐴, guiding them through all sorts of weird and wonderful questions? The way the crowd's input affects gameplay is mind-blowing – it's like we're all co-creating something together 🌈. And yeah, some people might feel overwhelmed, but that just adds to the excitement, right? 😅 It's proof that games can be so much more than just solo experiences, and I'm hyped for what other devs are gonna come up with next! 💻
 
🤗 I just watched this crazy game thingy with 70 players, and it was wild! They were all trying to help these donkeys in some kind of journey, but it was so unpredictable because everyone had different ideas 🤯. Some people knew nothing about engineering, while others were like "hey, I'm a total expert on jennets" 🐴💬. It was like having a giant conversation and the game was just facilitating it. The best part was when they had to make tough decisions as a group - it was both chaotic and amazing at the same time 😅. Can you imagine playing games with 70 people instead of solo? That would be so much fun! 🎮💖
 
the way assemes masses is like, totally blurring the lines between game and experience 🤯📺. it's not just about playing donkeys or whatever, but it's also this huge conversation with the crowd... i made a diagram to show how it works:

+---------------+
| Player on |
| stage |
+---------------+
|
|
v
+---------------+ +---------------+
| Crowd (70) | | Controller |
+---------------+ +---------------+
| |
| Input from |
| crowd |
v v
+---------------+ +---------------+
| Player on | | Game world |
+---------------+ +---------------+

it's so cool to see how the crowd's input changes everything... sometimes it feels like they're the real stars of the show 🤩. and yeah, some people got overwhelmed but that was part of the charm too... it's like a big messy conversation in a room full of people 📚💬
 
I'm lovin' this whole gaming-as-performance-art vibe! I mean, who wouldn't wanna be part of a wild donkey adventure with 70 other people 🤪? It's like, imagine if you could just chill in the audience and still contribute to the gameplay – that sounds like so much fun! The fact that it got all unpredictable and chaotic was actually kinda awesome 😂. And I love how it showed that collaboration can be way more powerful than individual gaming sessions. Maybe we should see more games like this? 🎮👥
 
💥 "The best way to get started is to quit talking and begin doing." - Walt Disney 🎮👍 I think this game is a great example of how gaming can be more than just a solo experience, it can bring people together and create something truly special. The idea of collective gameplay mechanics where everyone's input affects the outcome is genius! It's not just about playing the game, but also about being part of a community and contributing to a shared goal. I think this is the future of gaming and I'm excited to see more games incorporate similar elements. 🤔
 
I just watched this crazy game live 🤯 and it was mind-blowing! The way they used the audience as players was so innovative, I'm still thinking about how I'd do it differently next time 👀. The donkey thing might sound weird, but trust me, it worked ✨. I love how everyone's input added to the experience, even if some people got a bit overwhelmed 😅. It's like we're all part of this massive collective problem-solving session 🤝. Can't wait to see more experiments like this in gaming! 💻
 
I gotta say, this Asses.Masses thing is straight up genius 🤯! Taking a video game like any other and turning it into an immersive experience with a live audience is pure brilliance. I mean, who wouldn't want to play as part of a crowd, making decisions together and working towards a common goal? It's like nothing you've ever seen before - it's interactive storytelling at its finest 📚

And I love how it brings people together, creating this sense of camaraderie that's hard to find when playing solo. It's not just about the game anymore; it's about the collective experience and the conversations that happen along the way 💬. And let's be real, who doesn't love shouting out answers or sharing knowledge with complete strangers? 😂

The only thing I'd say is that it can get a bit overwhelming at times, especially when you're trying to herd cats... err, I mean, players 🐈. But overall, Asses.Masses is a game-changer (pun intended) and I'm excited to see where this trend goes from here 🔥
 
I think this whole gaming thing is getting super cool 🤩 I mean, who would've thought that playing a game in front of people could be like performance art? It's all about collaboration and communication - it feels so much more alive than just sitting in front of a screen by yourself.

And can we talk about the donkeys? Who knew they were such a source of interest? I love how the audience got to contribute their own knowledge and insights, making the whole experience way more dynamic. It's like one big conversation, and everyone's gotta be on the same page 📚

The only thing that surprised me was how some players got overwhelmed by all the opinions 💡 But overall, it sounds like a really unique and engaging experience - I'd totally want to try something like this myself! Maybe games can learn from this and get more inclusive and interactive? That would be awesome 👍
 
🤯 People often say "the whole is greater than the sum of its parts"! 🌈 When it comes to experiences like Asses.Masses, it truly shows how collective input can lead to something amazing. I love how the game creators pushed the boundaries of what gaming can be by bringing people together to make decisions and shape the story. It's a great example of how collaboration can lead to creativity and excitement! 💡
 
omg i just played a game where u have to build a house 🏠👨‍🎤 and it was so much fun!!! but anyway back to this asses.masses thing... what if they add multiplayer in the actual asses.game? that would be lit 🔥👀
 
Back
Top