No half-assed performance: how playing with a live crowd turns video games into performance art

The recent theatrical experience of Asses.Masses, a video game designed by Canadian artists Patrick Blenkarn and Milton Lim, has transformed it into a performance art piece. In this immersive experience, participants gather in a theatre to play the game together, guided by an avatar on a plinth while interacting with each other through suggestions and opinions. The collective dynamic of the audience and player blurs the lines between individual participation and communal engagement.

Asses.Masses features elements of politics, industrialisation, labour rights, and collective action within its 10 chapters, presented in an engaging yet occasionally confusing manner. With gameplay opening up multiple languages and questions, collaboration becomes essential to solving puzzles and progress. The game navigates topics like violence, strong language, and drug use while maintaining a balance between realism and humor.

For some players, Asses.Masses presents both a challenge โ€“ requiring sustained engagement over several hours without breaks โ€“ as well as a unique opportunity for shared experiences and interactions with fellow participants. It highlights how video games can be adapted into interactive art pieces that leverage collective participation to amplify their emotional impact.
 
I just played this game Asses.Masses ๐Ÿคฏ, it's wild! I mean, you gotta try it, but like, be prepared for a wild ride ๐Ÿ˜…. The way they blended politics and industrialization with gameplay is super interesting...and sometimes confusing as hell ๐Ÿค”. But that's kinda the point, right? It's not just about winning or losing, it's about having a conversation ๐Ÿ’ฌ. I loved how it made me think about collective action and labour rights, but at the same time, there were moments where I was like "what is happening?" ๐Ÿ˜‚. Overall, it's a game that'll make you think, feel emotions, and maybe even inspire you to take action ๐ŸŽฏ. If you're looking for something new and different, Asses.Masses is definitely worth checking out...but don't say I didn't warn you ๐Ÿคช!
 
I gotta say, I'm totally not impressed by Asses.Masses ๐Ÿค”. I mean, who wants to play a game that's all about politics and industrialisation? Sounds like a total snooze fest to me ๐Ÿ˜ด. And don't even get me started on the whole "collective dynamic" thing - just means everyone's going to be talking over each other and getting confused ๐Ÿ—ฃ๏ธ. I'd rather have a quiet night in playing a game that doesn't try to teach me about labour rights or whatever ๐Ÿ™…โ€โ™‚๏ธ. And what's with all the language options? Can't they just stick to one thing for once? It sounds like a total mess trying to navigate through multiple languages and questions ๐Ÿคฏ. Not buying it, guys ๐Ÿ‘Ž
 
I just played Asses.Masses last night and OMG it was SO COOL!!! ๐Ÿ˜ฒ The way the whole theatre came together as a team, solving puzzles and sharing thoughts... it's like we were all in this together! ๐Ÿค I loved how they wove in all these different themes and topics - it kept me on my toes! ๐Ÿ’ก But honestly, some parts felt kinda confusing and slow-paced. Maybe if you're new to interactive art pieces, it might take a bit to get the hang of it? Still, 10/10 would recommend if you're up for something unique and immersive ๐ŸŽ‰
 
I'm still reeling from the immersive experience of Asses.Masses ๐Ÿคฏ... I mean, have you ever played a game where you're not just competing against AI, but also working together with strangers as part of a collective? It's like, what even is that?! ๐Ÿ˜‚ But seriously, it got me thinking about how our society values individualism vs collectivism. In this game, you need to rely on others to progress, which I think is really interesting. And the way they tackle tough topics like violence and language use... it's not always easy to watch, but it's necessary. The fact that it can spark conversations and shared experiences is a big deal, imo ๐Ÿค. It makes me wonder if this is the future of art โ€“ interactive, participatory, and all that jazz? ๐ŸŽจ๐Ÿ’ป
 
I just played this Asses.Masses game and man, it's wild ๐Ÿคฏ! I love how it blurs the lines between individual play and communal engagement โ€“ it feels like we're all in on some crazy secret together ๐Ÿ˜‚. The way they tackle tough topics like violence and strong language is both uncomfortable and necessary, you know? It's like they're trying to make us confront our own assumptions and biases ๐Ÿค”.

But what really surprised me was how much I loved the confusion ๐Ÿ˜… โ€“ it kept me on my toes! The game's got this weird rhythm to it, where you're constantly switching between problem-solving and social interactions. And the multiple languages thing? Genius! It made me realize just how much meaning is lost in translation ๐ŸŒŽ.

All in all, Asses.Masses is like nothing I've ever experienced before โ€“ a wild ride that's equal parts infuriating and exhilarating ๐Ÿš€๐Ÿ’ฅ
 
๐Ÿค” just played Asses.Masses myself, gotta say its wild ๐ŸŒช๏ธ. I'm not really sure what the creators were goin for but it's def got some thoughts provokin' stuff in there. It felt more like a social experiment than a video game tbh. The fact that you gotta work with people to progress is actually kinda cool ๐Ÿ’ก, it makes you realize how much more impactful you can be when you're not alone ๐Ÿค. The humor and realism balance is spot on though, didn't feel too heavy or preachy about it all ๐Ÿ˜Š. Overall its a weird but interesting ride ๐ŸŽข
 
idk about this asses masses game lol its like they took all these complex issues and mashed them together in a game ๐Ÿคฏ. i mean, its cool that ppl are engaging with it and stuff but its also super confusing like what is the point of some parts? its like trying to solve puzzles while also being all emotional and stuff ๐Ÿ˜ฉ. but at the same time, i feel like its bringing ppl together in this weird way? we need more interactive art pieces like this, i guess ๐Ÿ‘
 
omg u guys i just played assemasses ๐Ÿคฏ๐ŸŽฎ it's so trippy!! they've taken this vid game and turned it into a real life performance art thingy ๐ŸŽญ where ur all gathered around the screen together playing as 1 team lol its like, u gotta communicate with each other to solve puzzles and stuff but also navigate some heavy topics like violence & language ๐Ÿ˜ณ๐Ÿคทโ€โ™€๏ธ and honestly i was on the edge of my seat the whole time - it's not just a game anymore its an experience ๐ŸŽฌ can't wait to see what they do next ๐Ÿ‘€
 
I'm so curious about this Asses.Masses game thingy ๐Ÿค”... it sounds like some kinda performance art, but I'm not sure if I'd wanna play a game that's got all these heavy topics like politics and violence ๐Ÿ˜•. I mean, I get that it's meant to spark discussions and stuff, but can't we just stick to something more light-hearted? ๐Ÿคทโ€โ™€๏ธ

At the same time, I love the idea of collective participation and shared experiences with others... it sounds kinda cool! ๐ŸŽ‰ Like, imagine sitting in a theatre with hundreds of people all working together on this puzzle and stuff. It's like one big community effort ๐ŸŒˆ.

But what really got me wondering is how much do you have to know about the game's themes and topics beforehand? I don't wanna go into it blind and be super confused ๐Ÿ˜‚... or worse, get triggered by some graphic content ๐Ÿšซ.

Also, has anyone played this game in person yet? What was that experience like? ๐Ÿค”
 
I just watched this "Asses.Masses" thingy and it's like, whoa! ๐Ÿคฏ I got it! Imagine a game, but not really... it's more like an experience, with the whole theatre involved ๐ŸŽญ. You play the game, but you're also part of this crazy collective vibe ๐Ÿ’ฅ. It's all about teamwork and communication, because some puzzles need to be solved together ๐Ÿค.

I gotta say, I'm kinda impressed by how they blended all these heavy topics like politics and labour rights with humor ๐Ÿ˜‚. It's not always easy to tackle serious stuff in a game, but these guys pulled it off! ๐Ÿ‘

But, yeah... the gameplay can get pretty intense, and you need to be ready for a long haul ๐Ÿš€. I mean, no breaks allowed! ๐Ÿ’ช Still, for me, that's part of the charm... it's like a big puzzle to solve together with strangers ๐Ÿ˜Š.

Overall, I think this whole "Asses.Masses" thing is pretty cool ๐Ÿ”ฅ. It shows us how games can be more than just solo fun โ€“ they can bring people together ๐Ÿค!
 
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