FIFA's Latest Innovation: AI Avatars to Revolutionize VAR Offside Decisions
In a move aimed at increasing accuracy in offside decisions, FIFA is set to introduce a new technology that uses player-specific "AI avatars" to help video assistant referees (VARs) make calls during the upcoming World Cup. These avatars will be created by digitally scanning every player participating in the tournament, providing a highly accurate representation of their physical dimensions.
This innovation is part of a broader package of technological measures announced by FIFA president Gianni Infantino at the Consumer Electronic Show in Las Vegas. The AI-enabled 3D avatars are expected to provide precise player identification and tracking, leading to faster decision-making and clearer communication among all stakeholders.
Currently, semi-automated offside technology (SAOT) relies on cameras identifying the ball's position and tracking data points related to a player's location. However, graphical models used to reach decisions do not always align with a player's actual size. The introduction of personalized avatars is expected to address this issue, allowing the system to track players more reliably during fast or obstructed movements.
This development could have a significant impact on offside calls, potentially leading to different outcomes for players of varying heights. For instance, fans may wonder whether an 6ft 5in player like Erling Haaland will be more likely to be flagged offside compared to a 5ft 7in player like Lionel Messi.
Each player is set to undergo digital scanning before the World Cup, with the process expected to take approximately one second and capture highly accurate body-part dimensions. These models will then be used by VARs in calculating offside via SAOT, potentially leading to more accurate and engaging decisions for fans at stadiums and viewers around the world.
In addition to this innovation, FIFA has also announced a new data platform β Football AI Pro β designed to help level the playing field between nations with varying resources. This expanded relationship with technology partner Lenovo will provide all participating nations with access to this platform during the World Cup.
The introduction of AI avatars and the associated technological measures is seen as a major step forward for FIFA, setting the stage for the 2026 World Cup, which Infantino describes as "the greatest show ever on planet Earth." With millions expected to attend matches in person and billions more watching from home, this technology could play a significant role in enhancing the overall fan experience.
In a move aimed at increasing accuracy in offside decisions, FIFA is set to introduce a new technology that uses player-specific "AI avatars" to help video assistant referees (VARs) make calls during the upcoming World Cup. These avatars will be created by digitally scanning every player participating in the tournament, providing a highly accurate representation of their physical dimensions.
This innovation is part of a broader package of technological measures announced by FIFA president Gianni Infantino at the Consumer Electronic Show in Las Vegas. The AI-enabled 3D avatars are expected to provide precise player identification and tracking, leading to faster decision-making and clearer communication among all stakeholders.
Currently, semi-automated offside technology (SAOT) relies on cameras identifying the ball's position and tracking data points related to a player's location. However, graphical models used to reach decisions do not always align with a player's actual size. The introduction of personalized avatars is expected to address this issue, allowing the system to track players more reliably during fast or obstructed movements.
This development could have a significant impact on offside calls, potentially leading to different outcomes for players of varying heights. For instance, fans may wonder whether an 6ft 5in player like Erling Haaland will be more likely to be flagged offside compared to a 5ft 7in player like Lionel Messi.
Each player is set to undergo digital scanning before the World Cup, with the process expected to take approximately one second and capture highly accurate body-part dimensions. These models will then be used by VARs in calculating offside via SAOT, potentially leading to more accurate and engaging decisions for fans at stadiums and viewers around the world.
In addition to this innovation, FIFA has also announced a new data platform β Football AI Pro β designed to help level the playing field between nations with varying resources. This expanded relationship with technology partner Lenovo will provide all participating nations with access to this platform during the World Cup.
The introduction of AI avatars and the associated technological measures is seen as a major step forward for FIFA, setting the stage for the 2026 World Cup, which Infantino describes as "the greatest show ever on planet Earth." With millions expected to attend matches in person and billions more watching from home, this technology could play a significant role in enhancing the overall fan experience.