"Horses" Controversy: Steam Ban Raises Questions About Censorship in Gaming Industry
The recent ban of Italian developer Santa Ragione's latest project, Horses, from sale on both Steam and the Epic Games Store has sparked a heated debate about censorship in the gaming industry. Despite its edgy content, including themes of physical violence, psychological abuse, and slavery, some argue that the game's release was not as shocking or radical as initially thought.
Developed by Santa Ragione, the award-winning developer behind MirrorMoon EP and Saturnalia, Horses follows Anselmo, a 20-year-old Italian man sent to spend the summer working on a farm. However, it quickly becomes apparent that this is no ordinary farm, with "horses" - nude humans wearing horse heads - held in captivity.
Gameplay is slow-paced, focusing on mundane tasks such as chopping wood and picking vegetables, which are contrasted with gruesome and unsettling events, including finding a dead body hanging from a tree. While the game's graphics may seem simplistic at times, they effectively convey the sense of unease and discomfort that pervades the experience.
Valve Corporation stated in 2023 that Horses' content was reviewed, citing concerns about onboarding rules and guidelines. Later, Epic Games Store cited violations of their Content Guidelines, including "Inappropriate Content" and "Hateful or Abusive Content," but failed to provide specific details.
The controversy has led some to question the role of censorship in the gaming industry, with many arguing that Horses is not as shocking or radical as initially thought. The game's slow-burning tension and psychological horror approach rather than explicit gore may have contributed to its relative lack of impact.
The ban on Horses has sparked a broader conversation about video games as art and the limits of censorship in the industry. As Santa Ragione alleged, there were no specifics provided by Epic Games Store regarding what content was at issue, raising questions about transparency and consistency in review processes.
In the end, it remains to be seen whether Horses will be released on other platforms or if its ban serves as a warning to developers pushing boundaries in their work. One thing is certain: the debate surrounding censorship in gaming has taken center stage, with far-reaching implications for artistic expression and creative freedom.
The recent ban of Italian developer Santa Ragione's latest project, Horses, from sale on both Steam and the Epic Games Store has sparked a heated debate about censorship in the gaming industry. Despite its edgy content, including themes of physical violence, psychological abuse, and slavery, some argue that the game's release was not as shocking or radical as initially thought.
Developed by Santa Ragione, the award-winning developer behind MirrorMoon EP and Saturnalia, Horses follows Anselmo, a 20-year-old Italian man sent to spend the summer working on a farm. However, it quickly becomes apparent that this is no ordinary farm, with "horses" - nude humans wearing horse heads - held in captivity.
Gameplay is slow-paced, focusing on mundane tasks such as chopping wood and picking vegetables, which are contrasted with gruesome and unsettling events, including finding a dead body hanging from a tree. While the game's graphics may seem simplistic at times, they effectively convey the sense of unease and discomfort that pervades the experience.
Valve Corporation stated in 2023 that Horses' content was reviewed, citing concerns about onboarding rules and guidelines. Later, Epic Games Store cited violations of their Content Guidelines, including "Inappropriate Content" and "Hateful or Abusive Content," but failed to provide specific details.
The controversy has led some to question the role of censorship in the gaming industry, with many arguing that Horses is not as shocking or radical as initially thought. The game's slow-burning tension and psychological horror approach rather than explicit gore may have contributed to its relative lack of impact.
The ban on Horses has sparked a broader conversation about video games as art and the limits of censorship in the industry. As Santa Ragione alleged, there were no specifics provided by Epic Games Store regarding what content was at issue, raising questions about transparency and consistency in review processes.
In the end, it remains to be seen whether Horses will be released on other platforms or if its ban serves as a warning to developers pushing boundaries in their work. One thing is certain: the debate surrounding censorship in gaming has taken center stage, with far-reaching implications for artistic expression and creative freedom.