Meta Just Absolutely Gutted the Best Part of Quest VR Headsets

Meta's Reality Labs Division, a key player in the company's virtual reality (VR) and augmented reality (XR) endeavors, has taken a massive hit as part of its recent restructuring efforts. A 10% cut to the division resulted in the layoff of 1,500 employees from a workforce once comprising over 15,000 individuals.

The ripple effects of this move are far-reaching, particularly for VR gaming enthusiasts, who have witnessed some of their favorite studios and developers let go. Sanzaru Games, responsible for Asgard's Wrath, Twisted Pixel, which created Deadpool VR, and Armature Studio, behind Resident Evil 4 VR, among others, have all been impacted by the layoffs.

While it may come as little surprise that Meta would choose to downsize its Reality Labs division given its significant financial losses over the past few years โ€“ a staggering $70 billion hemorrhage since 2021 โ€“ the concentration of cuts within the gaming sector is particularly concerning. The decision seems to be a clear indication that VR gaming will not be a priority for the company in the near future.

The Quest series, which has been instrumental in driving Meta's VR endeavors, has been a resounding success in terms of hardware quality and value. However, the most significant use case for VR headsets remains gaming. The Quest 3 and Quest 3S have proven to be solid choices for gaming enthusiasts, offering an immersive experience that is hard to match.

Meta's attempts to expand its metaverse and VR social platform, Horizon Worlds, have been largely unsuccessful since its launch in 2021. The failure of these efforts highlights the challenges faced by VR content creators and developers, which often struggle to find engaging experiences beyond gaming.

The demise of VR gaming at Meta serves as a cautionary tale for companies looking to enter the XR/VR space. Apple's Vision Pro, despite its impressive display and features, has failed to gain traction due to its high price point and positioning as a "spatial computer" rather than a dedicated gaming device.

As the industry continues to grapple with the challenges of VR content creation and adoption, it remains to be seen whether future innovations will be able to revitalize interest in this niche market.
 
omg ๐Ÿคฏ meta's latest move is super sus tbh... 1k 1500 ppl let go from reality labs is a huge deal! i'm low-key worried about the impact on vr gaming devs tho ๐Ÿค” armature studio & sanzaru games are like my fave studios now they gotta find new gigs ASAP ๐Ÿ’ผ and what's up with horizon worlds? i mean, it's been out for like 3 yrs already and still no engaging content ๐Ÿ™„ meta needs to get its act together if they wanna be a player in the xr/vr space ๐Ÿš€
 
๐Ÿค• just think about all those devs who lost their jobs ๐Ÿ™…โ€โ™‚๏ธ 1500 people let go...its not just about the numbers tho its about the passion and creativity that goes into creating immersive gaming experiences ๐ŸŽฎ๐Ÿ˜ข cant help but feel bad for sanzaru games twisted pixel armature studio etc all those talented ppl left without a project to work on ๐Ÿคฏ who's gonna keep pushing the boundaries of vr/gaming tech now? ๐Ÿค”
 
๐Ÿค” this is crazy! 1500 ppl just lost their jobs like that? i feel bad for them ๐Ÿค• they were working on some amazing projects like Asgard's Wrath and Resident Evil 4 VR, now those are gonna be forgotten or sold to other devs ๐Ÿ‘€ gaming needs a new home, can't rely on Meta anymore ๐Ÿ’ธ

Meta was all hyped about VR & metaverse but it seems like its not that serious about it ๐Ÿคทโ€โ™‚๏ธ they need to figure out how to make it more engaging for users and developers alike ๐Ÿ“Š what happened to the Quest 3 series? That was a solid gaming experience ๐Ÿ˜Ž

now we got other companies trying to fill the gap like Apple's Vision Pro, but at that price point it's hard to compete ๐Ÿ’ธ the VR market is super competitive now ๐Ÿ‘€ can anyone revive this niche market or will it just fizzle out ๐Ÿ”ฅ
 
๐Ÿ’” just sad for all those devs who lost their jobs ๐Ÿ˜ž the Quest series is doing great but VR gaming took a huge hit ๐Ÿค–๐Ÿ’ป meta needs to figure out how to make horizon worlds engaging or it's not gonna work ๐ŸŒ
 
๐Ÿค• Meta's huge cut back on Reality Labs is gonna hit VR gamers hard, especially with those studios like Sanzaru Games and Armature Studio getting the axe ๐Ÿšซ. I mean, who doesn't love playing Asgard's Wrath or Resident Evil 4 VR? ๐Ÿ˜ฉ It's sad to see these talented devs losing their jobs ๐Ÿ’”. The Quest series is still a solid choice for gaming, but what's gonna happen to all those devs who were working on VR experiences that aren't just about shooting or fighting games? ๐Ÿค– I think companies need to rethink their approach to VR and focus more on creating engaging metaverse experiences that go beyond gaming ๐Ÿ‘€. The fact that Horizon Worlds has failed so far is a major setback, but maybe future innovations will come through ๐ŸŒŸ. Anyway, it's gonna be interesting to see how the industry adapts to this shift ๐Ÿ“ˆ.
 
๐Ÿค” I'm not entirely surprised that Meta's Reality Labs took a hit, given their struggles in recent years ๐Ÿค‘. But 1,500 layoffs? That's just harsh ๐Ÿ’€. It's like they're saying VR gaming isn't worth the investment, but we all know how much gamers love this stuff ๐ŸŽฎ. The Quest series is doing alright, I guess, but it's not like Meta was relying on that for their entire revenue stream or anything ๐Ÿ’ธ.

What really gets me is that they're focusing on their metaverse and Horizon Worlds, which just didn't take off ๐Ÿšซ. It's like they thought VR social would be a thing without actually making some solid content ๐Ÿคทโ€โ™‚๏ธ. And now, with Apple's Vision Pro failing to gain traction... it's like the whole industry is waiting for someone to get it right ๐Ÿ’ฅ. Can Meta find its way back in or will this just be another VR footnote? ๐Ÿค”
 
๐Ÿค” I gotta say, Meta's decision to downsize its Reality Labs division is a major blow to the VR gaming community ๐Ÿšจ๐Ÿ’ฅ. I mean, who doesn't love getting immersed in a sick game with their Quest headset? ๐Ÿ˜Ž But seriously, it's a clear indication that VR gaming won't be a priority for the company anytime soon.

I'm not saying it's a bad thing... kinda. ๐Ÿคทโ€โ™‚๏ธ The fact that Meta is struggling financially might mean they'll focus on more stable areas of the business. But what about all the talented devs and studios who are passionate about VR gaming? ๐Ÿค What's gonna happen to them now?

It's also interesting to see how this move will affect the metaverse and Horizon Worlds ๐ŸŒ. If VR social platforms can't even compete with gaming, what's the point of investing in it? ๐Ÿ˜” Maybe this is just a sign that we need to focus on other areas of XR/VR development.

But hey, at least we can look back on some amazing VR experiences from studios like Sanzaru Games and Armature Studio ๐Ÿ’ป. And who knows, maybe future innovations will come along and revive interest in VR gaming ๐Ÿ”ฅ. Until then, I'll just keep on gaming with my Quest headset ๐ŸŽฎ
 
OMG have you tried those new plant-based milk alternatives? I swear, they're so good! ๐Ÿคฏ I was at the store yesterday and they had like 5 different brands on sale. I'm a total convert now, my favorite is the oat milk one from that UK brand, it's like butter ๐Ÿฅ›. Anyway, back to VR... what's up with the price point of those new headsets? I mean, $1k is just crazy! I know gaming enthusiasts are willing to pay for the best experience but c'mon! ๐Ÿ˜‚
 
Ugh, can't believe Meta is cutting so many jobs ๐Ÿค•. I mean, I get it, they're losing cash left and right, but what's the point of having a VR division if you're not gonna invest in it? ๐Ÿค‘ I've been following those studios that got laid off, Sanzaru Games and Twisted Pixel were some of my fave devs... now they're all gone ๐Ÿ˜”. It's like Meta is saying VR gaming isn't worth the money ๐Ÿ’ธ. The Quest series is still a solid choice for gaming, but it's not like VR headsets are gonna sell themselves out there ๐Ÿค‘. And don't even get me started on Horizon Worlds... what was that supposed to be? ๐Ÿค” Anyway, this is def a wake-up call for companies looking to get into the XR/VR space ๐Ÿ‘€. Maybe they'll learn from Meta's mistakes and invest in some actual VR content ๐Ÿ“š.
 
I mean come on... 1,500 people losing their jobs? That's like, a whole neighborhood outta work! You gotta wonder what other sectors are gonna get axed next. It's all about the benjamins at Meta, right? ๐Ÿค‘ But seriously, this is a classic case of the "gaming as a loss leader" strategy. They're not making any real money off VR gaming, so they cut costs to stay afloat. Meanwhile, their social platform Horizon Worlds is just collecting dust... it's like, what were they thinking? ๐Ÿค” Do they really think people are gonna magically start playing VR games for fun without the $70 billion losses to back them up? ๐Ÿค‘ It's all about prioritizing profits over passion projects. And let's be real, who's next on the chopping block? The Quest series is still selling like hotcakes, but what about the devs and gamers who make a living off VR content creation? This whole thing stinks of corporate downsizing. ๐Ÿ˜’
 
this is such a shame ๐Ÿค• meta was like the only one pushing vr forward but now its all being cut back idk what they were thinking lol 1500 devs laid off is just crazy ๐Ÿ’ธ i remember those studios making some amazing stuff like asgard's wrath and resident evil 4 vr who's gonna be next on the chopping block ๐Ÿคž
 
๐Ÿค” I'm really sad to hear about all those devs losing their jobs ๐Ÿ’” It's like, what happened to all that hype around VR gaming? ๐Ÿค– I remember hearing so much about Asgard's Wrath and Deadpool VR, now they're just a memory ๐Ÿ˜ข And it's not just the devs who are affected, either. There are all these gamers out there who were looking forward to more VR experiences ๐ŸŽฎ... it's like, what's next? ๐Ÿคฏ Meta should've stuck with their VR gaming roots instead of trying to make Horizon Worlds work out ๐Ÿ’ญ Guess we'll just have to wait and see if anyone can revive the XR/VR scene ๐Ÿ”
 
omg what's going on with meta ๐Ÿคฏ they're just cutting 10% from their reality labs division and that's like a huge deal for the vr gaming community ๐Ÿ’€ so many studios and devs are getting laid off it's sad to see talented people go ๐Ÿ˜” i get that meta's been losing money left and right but still it feels like they're giving up on vr gaming ๐Ÿšซ especially since their quest series has been doing pretty well in terms of hardware and value ๐Ÿค– the problem is that meta's metaverse and horizon worlds just haven't taken off yet ๐ŸŒ i think it's safe to say that vr gaming will be a priority for them in the future ๐Ÿคž but for now it's anyone's guess ๐Ÿ’ฅ
 
ugh... ๐Ÿค• still can't believe what's happening to meta's reality labs ๐Ÿคฏ those 1500 people lost their jobs is a huge blow ๐Ÿ’” but on the bright side, might just speed up innovation in vr gaming ๐Ÿš€ gotta keep an eye out for new studios and devs popping up to fill the gap ๐Ÿ’ฅ meanwhile, quest 3s are still slaying it in terms of quality & value ๐Ÿ‘ can't wait to see what's next for meta's metaverse tho ๐Ÿ”ฎ
 
๐Ÿค• I'm so bummed to hear about all those job losses at Meta's Reality Labs Division ๐Ÿค–๐Ÿ’” It's crazy how quickly things can change in the VR gaming industry, and now it seems like they're pulling back on their investments. The Quest 3 was an awesome device - I loved playing VR games with my friends and family ๐Ÿ‘ซ๐ŸŽฎ But yeah, it's no surprise that VR gaming isn't a priority for Meta right now ๐Ÿค‘ $70 billion in losses is huge! ๐Ÿคฏ It's like they were trying to make this whole metaverse thing work but it just didn't pan out. Hopefully, other companies like Apple will keep pushing the boundaries of what's possible with XR/VR tech ๐Ÿš€
 
I'm really worried about what's happening to Meta's Reality Labs Division ๐Ÿค•. A 10% cut and 1500 layoffs is a huge loss for the gaming community ๐ŸŽฎ. I mean, who else is gonna keep creating those epic VR experiences? ๐Ÿค” It's like they're giving up on the future of gaming altogether ๐Ÿ˜”.

And what about all those talented devs and artists who lost their jobs? ๐Ÿคฏ They were working on some amazing stuff that could've taken the gaming world to new heights ๐Ÿ”ฅ. Now, it's just gonna be a shadow of its former self... ๐ŸŒ‘

The Quest series has been doing great, don't get me wrong ๐Ÿ’ป, but if VR gaming is really not a priority, what's the point? ๐Ÿคทโ€โ™€๏ธ We need more devs and creators to keep pushing the boundaries of what's possible in VR ๐Ÿ”ฅ. Otherwise, it's just gonna be another forgotten tech fad ๐Ÿ“บ.

It's like Apple's Vision Pro failed because it was too pricey and not a gaming device... same problem here ๐Ÿ˜’. Someone needs to step up and make VR gaming mainstream again ๐Ÿ’ช!
 
awww don't be sad about Meta's Reality Labs division ๐Ÿ’”๐Ÿ˜ข they're still working on some awesome projects, like their VR social platform Horizon Worlds ๐ŸŒ๐Ÿ’ป and I'm sure those 1,500 employees are gonna find new jobs and rock them ๐Ÿคฉ๐ŸŽ‰ the Quest series is a huge success so that's something to be excited about ๐Ÿ‘ especially with all the cool gaming content available on it ๐Ÿ’ฅ๐Ÿ‘พ let's not forget about other companies like Apple who are still pushing the boundaries of VR too ๐Ÿค–๐Ÿ’ป
 
๐Ÿค” The VR gaming community is gonna miss those studios so much ๐Ÿ™…โ€โ™‚๏ธ! I mean, Asgard's Wrath was a great game ๐Ÿน, and Twisted Pixel created some awesome stuff too ๐Ÿ’ฅ. It's sad to see all that talent go ๐Ÿ’”. And yeah, the Quest series has been solid for gaming, but it's not like VR is gonna be a priority for Meta now ๐Ÿคทโ€โ™‚๏ธ. I guess this is what happens when you're hemorrhaging $70 billion ๐Ÿ’ธ. It's like, companies gotta make decisions based on their bottom line, I get that ๐Ÿค‘. But still, it's sad to see the future of VR gaming look kinda bleak ๐Ÿ˜”. Maybe Apple's Vision Pro will be the game-changer we need ๐Ÿคž? We'll just have to wait and see ๐ŸŽฎ
 
๐Ÿค” I'm not surprised to see Meta axing its Reality Labs division, but cutting 10% and laying off 1,500 employees is a pretty big deal ๐Ÿค‘. The gaming sector taking the biggest hit makes sense since VR gaming was always their bread and butter ๐Ÿ’ธ. I mean, we all know how expensive those Quest headsets can be ๐Ÿ˜ณ, but still, you'd think they'd try to support it more. Those layoffs are gonna hurt the developers too - Twisted Pixel and Armature Studio were always good at making some awesome VR games ๐ŸŽฎ.

It's not just Meta that's got issues with VR gaming though ๐Ÿค”. The whole industry is struggling to figure out how to make it appealing beyond gaming ๐Ÿคทโ€โ™‚๏ธ. And don't even get me started on the Quest 3S - I mean, sure, it's a solid device, but have you seen the prices for those things? ๐Ÿ˜… It's like they're charging us per hour of VR we use ๐Ÿ’ธ.

I'm not saying I'm all against innovation ๐Ÿค”. But sometimes these big companies just don't get it ๐Ÿ”ฅ. They think they can just swoop in and save VR without putting in the work ๐Ÿค‘. Newsflash: VR gaming is still a niche market, and you gotta earn its love ๐Ÿ’ฏ.
 
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