Meta Just Absolutely Gutted the Best Part of Quest VR Headsets

OMG, Meta just went from having 15k people working on VR magic โœจ to basically ghosting them ๐Ÿ’€. I mean, who needs that many devs for games like Asgard's Wrath and Deadpool VR, right? ๐Ÿคฃ It's like they're saying "VR gaming is so overrated, let's just focus on the metaverse... or not" ๐Ÿ˜‚. And honestly, can we blame 'em? $70 billion in losses is no joke ๐Ÿ’ธ. But still, it's sad to see these talented devs losing their jobs ๐Ÿค•. Guess VR gaming will have to wait for its next big comeback ๐ŸŽฎ. Maybe someone like... Apple? ๐Ÿค” Just kidding, Vision Pro has been a total flop ๐Ÿ˜‚. Time to see if anyone else can revive the VR dreams ๐Ÿ’ค.
 
๐Ÿค” Meta's move is a major bummer for VR gaming fans! I mean, who doesn't love a good Asgard's Wrath or Deadpool VR session? ๐ŸŽฎ The fact that they're cutting so many talented devs from their Reality Labs division is really concerning. It's like, they were on the verge of making some amazing VR experiences... now what? ๐Ÿคทโ€โ™‚๏ธ And it's not just about Meta, either - this sends a chill down the spines of anyone who's invested in the XR/VR space. ๐Ÿ“‰ Will we see more innovative VR headsets and experiences come to market, or will gaming be the only one biting the dust? ๐Ÿคž
 
.. can't believe what's happening to Meta's Reality Labs ๐Ÿค•. 1,500 employees gone? That's like, a whole studio of talented devs and artists just vanished into thin air ๐Ÿ˜ฑ. I mean, I get it, they've been losing money left and right, but gaming was always gonna be a big part of VR, you know? It's where the magic happens ๐Ÿ”ฎ.

I remember when I first got my Oculus Rift back in 2016 ๐Ÿ“†, the gaming community was just starting to wake up to the potential of VR. And now, it seems like Meta's giving up on that dream ๐Ÿ’”. The Quest series is still solid, don't get me wrong, but it's not the same as having a whole team of devs pouring their hearts and souls into creating immersive experiences for gamers ๐Ÿคฏ.

It's just... what's next? Is VR gonna become this niche hobby again or will we see some new players come in and try to revive the scene? I mean, Apple's Vision Pro is cool and all, but it's a spatial computer, not a gaming device ๐Ÿ˜. The industry needs some innovation and excitement around VR, pronto! ๐Ÿ”ฅ
 
๐Ÿ˜• I'm really sad to see all those talented people lose their jobs ๐Ÿ’”. As a parent, I worry about the impact this move might have on my kid's gaming community ๐Ÿคฏ. Those studios were like second homes for them ๐Ÿ‘ง. It's not just the game developers who are affected either ๐Ÿค - the entire VR ecosystem is feeling the squeeze. I hope that future companies will learn from Meta's mistakes and prioritize VR gaming more ๐Ÿ’ป. It's such a shame because VR has so much potential to bring people together and create amazing experiences ๐Ÿ‘ซ.
 
๐Ÿค• I'm really bummed about the layoffs at Meta's Reality Labs Division... 1500 people lose their jobs is a huge number ๐Ÿคฏ. It's like, where are all the VR gaming studios going? Sanzaru Games, Twisted Pixel, Armature Studio... they're all gone now ๐Ÿ˜”. And it's not just them, there are so many other devs and studios that have been impacted too ๐Ÿ’”.

I remember when I first got my Oculus Quest 3, it was such a great experience playing VR games with friends ๐Ÿ‘ซ. But now, I'm not sure if Meta is still committed to making VR gaming the priority that it used to be ๐Ÿค”. The Quest series has done well in terms of hardware and value, but what about all the other VR headsets out there? Are they just going to get left behind? ๐Ÿคทโ€โ™€๏ธ

I'm not sure what's causing Meta's financial struggles, but I do know that VR gaming is a huge part of it ๐Ÿค‘. And if companies like Apple can't make a go of it, then maybe Meta should rethink its strategy too ๐Ÿ’ก. But at the same time, I don't want to see any more devs get laid off ๐Ÿ˜ฉ. It's just not right...
 
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