New York wants to regulate Roblox

New York Governor Kathy Hochul has unveiled a sweeping plan to expand online parental controls and age verification, with a focus on regulating the popular social gaming platform Roblox. The proposal aims to protect children from predators by requiring platforms to verify users' ages and keep kids' accounts on high privacy settings.

Hochul's plans draw from a piece of legislation crafted by state Senator Andrew Gounardes and Assemblymember Nily Rozic, which was introduced in 2024 as the New York Childrenโ€™s Online Safety Act (NYCOSA). The bill aims to address the lack of oversight for online gaming platforms like Roblox, where more than 40 percent of users are reportedly under age 13.

Under Hochul's proposal, platforms would be required to implement safety tools and systems that address the unique needs of children. This includes measures such as disabling AI chatbot features for kids and requiring parents to be able to limit financial transactions on their children's accounts.

The move has been welcomed by advocates for online safeguards, who argue that children's online activities have become a hunting ground for predators. However, some industry players and civil liberties groups have expressed concerns about the proposal, citing potential risks of increased data collection and chilling adults' speech online.

Roblox spokesperson Eric Porterfield has stated that the company is already COPPA-compliant and has implemented safety tools and systems to address the needs of children. The company has also rolled out new requirements for users to undergo a facial scan to estimate their age in order to access its chat features.

Hochul's plan marks a significant step forward in regulating online platforms, as states have become increasingly important drivers of internet reforms aimed at protecting children. While the proposal faces opposition from some quarters, many advocates are praising Hochul's efforts to expand online safeguards for kids.
 
I don't trust Roblox one bit ๐Ÿค”๐Ÿ‘€. They're already trying to collect more data on kids and now they're going to chill adults' speech? Sounds like a trap to me ๐Ÿšซ๐Ÿ’ป. And what about the facial scan thingy? That's just creepy ๐Ÿค–. I'm sure it's all just a bunch of hooey to get governments off their backs, but I'm not buying it ๐Ÿ’ธ. We're gonna end up with Big Brother watching our every move online ๐Ÿ‘€๐Ÿ”’. Mark my words, this is just the beginning...
 
omg i cant even believe its 2025 and they still gotta make plans for this lol ๐Ÿ™„ but seriously, whats up with the age thing on roblox tho? like cant parents just set their own limits or what? and whats wrong with ai chatbots anyway? im not saying theyre bad or anything, but is it really necessary to disable them on kids accounts? ๐Ÿค”
 
lol what a bunch of nonsense ๐Ÿ˜‚ 40% of Roblox users under 13? that's not even like, a typical gaming platform demographic right? it's a social game, people are there to hang out and chat with friends not to get harassed by strangers. I'm not saying safety measures aren't needed but come on, can't we just, like, have a conversation about this instead of creating a whole new set of regulations? ๐Ÿคทโ€โ™€๏ธ
 
I'm so glad Kathy Hochul is taking this seriously ๐Ÿ˜Š. As a wellness guru, I've been warning people about the dangers of online predators and how they can affect our little ones ๐Ÿค•. It's crazy that over 40% of Roblox users are under 13! That's like, totally vulnerable ๐Ÿ™…โ€โ™€๏ธ.

I think it's awesome that Hochul is drawing from a bill introduced by Senator Andrew Gounardes and Assemblymember Nily Rozic last year ๐Ÿ’ก. It's about time we started taking online safety seriously ๐Ÿ’ฏ. The fact that Roblox already has some safety tools in place is great ๐ŸŽ‰, but this new proposal is like, the next level of protection ๐Ÿš€.

I do have to say, though, I'm a bit concerned about the potential risks of increased data collection ๐Ÿค”. We gotta make sure we're not sacrificing our freedom for the sake of online safety ๐Ÿ”’. But overall, I think Hochul's plan is a great step forward ๐Ÿ‘. Let's keep those little ones safe online! ๐Ÿ‘ถ๐Ÿ’•
 
Ugh, I remember when my little cousin was still playing with Pokรฉmon cards and not this online gaming stuff ๐Ÿคฆโ€โ™‚๏ธ. Anyway, I think it's about time we do something about these platforms letting kids just sign up without any adult supervision ๐Ÿ”’. I mean, can you imagine if our parents didn't know what their kids were doing on Roblox? ๐Ÿ˜ฑ It's like they're giving predators a free pass ๐Ÿšซ. And yeah, I get where the industry folks are coming from with the data collection concerns, but I think we gotta weigh that against keeping our kids safe online ๐Ÿ‘ถ. Hochul's plan might not be perfect, but it's a start ๐Ÿ’ช.
 
๐Ÿค” I mean, isn't it weird that Roblox has been able to get away with all these safety concerns for so long? Like, they're already COPPA-compliant and all, but still, someone needs to do something about the under-13s using their platform ๐Ÿคทโ€โ™‚๏ธ. I'm kinda glad Hochul is taking a stand here, 'cause kids online are just super vulnerable ๐Ÿ˜”. But at the same time, it's like, what about free speech and all that? ๐Ÿค”
 
I'm not sure this is going far enough ๐Ÿค”. They're just scratching the surface. I mean, what about platforms that aren't as big of a deal? Like, what if they don't have the resources to implement these safety tools and systems? It's just more red tape. And what's with the facial scan requirement? That sounds like something out of a sci-fi movie ๐Ÿ“บ. Do we really want to be living in a world where our age is being constantly verified? I think it's already creepy enough that they're tracking our online activity...
 
this whole thing got me thinking... what even is the balance between protecting our youth online and giving them the freedom to explore? i mean, on one hand, it's super reasonable to want to shield kids from predators and all that jazz ๐Ÿค”. but on the other hand, don't we risk stifling their creativity and autonomy by putting too many restrictions in place?

i think what really bothers me is that this whole thing is being framed as a battle between 'protecting' our children versus 'chilling' free speech... but isn't it possible to find a middle ground? shouldn't we be working towards creating online spaces where kids can thrive and learn, without having to resort to draconian measures?

and what about the bigger implications of all this? like, if states start regulating online platforms, doesn't that just create more of a patchwork system where certain sites are 'safer' than others? ๐Ÿคทโ€โ™€๏ธ
 
๐Ÿค” I think it's high time we acknowledge the elephant in the room โ€“ or rather, the child predators lurking in the shadows of online gaming platforms ๐Ÿšซ๐Ÿ’ป. The fact that over 40% of Roblox users are under age 13 is unsettling to say the least ๐Ÿ˜ฌ. While I appreciate Governor Hochul's efforts to expand online parental controls and age verification, I do have some concerns about the potential risks of increased data collection ๐Ÿ’ธ. As we become increasingly reliant on technology to regulate our lives, it's essential that we strike a balance between security and individual freedoms ๐Ÿค. Maybe instead of implementing new facial scan requirements, platforms could focus on developing AI-powered tools that can detect suspicious behavior and flag potential predators ๐Ÿ”? Let's work towards creating a safer online space for children, while also preserving the freedom to express ourselves online ๐Ÿ’ป๐Ÿ‘
 
I'm like, totally nostalgic for the good old days when gaming was just about having fun with friends in the living room ๐ŸŽฎ๐Ÿ˜Š. Now it's all about these new-fangled platforms and safety measures that feel like they're suffocating the whole experience. I mean, Roblox is supposed to be a platform where kids can hang out and create their own games, but now we're talking about AI chatbots being disabled for minors? It just doesn't seem right ๐Ÿค”. And what's with these facial scan requirements? It feels like we're living in some kind of dystopian sci-fi movie ๐Ÿ˜ณ. Still, I guess it's a step in the right direction to protect kids from predators online... but can't we find a way to do that without sacrificing all the fun and freedom of the gaming world? ๐Ÿคทโ€โ™€๏ธ
 
๐Ÿค” I'm all for it ๐Ÿ™Œ! As a parent myself, I know how scary it can be when you realize your kid has been talking to some random person on Roblox ๐Ÿ˜ฑ. It's like, what are they even doing there? ๐Ÿคทโ€โ™€๏ธ It's great that Hochul is taking steps to protect our little ones from predators online. I mean, COPPA compliance and facial scans aren't enough - we need more robust measures in place ๐Ÿ’ช. It's about time we acknowledge that the wild west of the internet isn't suitable for kids ๐ŸŒ„. We need to be more proactive about safeguarding their online experiences so they can grow up in a safe space ๐ŸŒˆ.
 
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