Possessor(s) is a game that got off to a slow start, but after investing time and effort, it eventually grew on its reviewer. The fast-paced action game's initial reveal trailer left a lasting impression, showcasing stunning 2D animation and atmospheric music. However, the final product fell short of its marketing promise.
The gameplay is reminiscent of classic side-scrollers like Metroid and Castlevania, with exploration, platforming, and combat elements that fans of these genres will appreciate. Players control Luca, a girl possessed by a demon named Rehm, as they navigate through an interconnected world filled with challenges and secrets to uncover.
The game's combat system is reminiscent of Super Smash Bros., with fast-paced battles against enemies wielding everyday objects. While the reviewer initially found the gameplay exciting, early stages proved frustrating due to tough enemies and tricky level design.
However, once the player gains more upgrades and a deeper understanding of Luca and Rehm's complex relationship, the game transforms into an engaging experience. The Metroid-like loop of exploration, upgrading, and battling becomes addictive, and the reviewer found themselves invested in the story.
Despite initial disappointment, Possessor(s) ultimately won over its reviewer with its satisfying gameplay and emotional depth. While it didn't live up to its marketing hype, the game's unique blend of action, exploration, and character development makes it worth playing for fans of the genre.
The gameplay is reminiscent of classic side-scrollers like Metroid and Castlevania, with exploration, platforming, and combat elements that fans of these genres will appreciate. Players control Luca, a girl possessed by a demon named Rehm, as they navigate through an interconnected world filled with challenges and secrets to uncover.
The game's combat system is reminiscent of Super Smash Bros., with fast-paced battles against enemies wielding everyday objects. While the reviewer initially found the gameplay exciting, early stages proved frustrating due to tough enemies and tricky level design.
However, once the player gains more upgrades and a deeper understanding of Luca and Rehm's complex relationship, the game transforms into an engaging experience. The Metroid-like loop of exploration, upgrading, and battling becomes addictive, and the reviewer found themselves invested in the story.
Despite initial disappointment, Possessor(s) ultimately won over its reviewer with its satisfying gameplay and emotional depth. While it didn't live up to its marketing hype, the game's unique blend of action, exploration, and character development makes it worth playing for fans of the genre.