Subnautica publisher transforms into 'AI first' company and introduces voluntary resignation policy

Krafton, a South Korean games publisher behind popular franchises such as PUBG and Subnautica, has announced its transformation into an "AI-first" company. This shift towards artificial intelligence means that human jobs are likely to be at risk, with the company looking to slash its workforce through voluntary resignations.

According to Krafton, this move is not about laying off employees but rather about supporting them in proactively designing their growth direction and embarking on new challenges as the company undergoes an AI transformation. The company aims to support members in "autonomously deciding whether to continue the direction of change internally or expand externally." In essence, it's a call for employees to step up and prove themselves capable of adapting to this new era.

This decision comes after Krafton reported record profits, which will be invested in large-scale investments in AI. The company plans to automate work centered on agentic AI, including the development of an "AI-centered management system." However, it's worth noting that these efforts have already proven to be underwhelming, with a recent MIT study indicating that 95 percent of generative AI pilots at companies are failing.

The latest data suggests that even companies investing heavily in AI are facing significant challenges. A separate study predicts that 40 percent of agentic AI projects will be cancelled by the end of 2027. This makes it increasingly difficult for Krafton to maintain its optimism about the success of this new direction.

As Krafton embarks on this transformation, it remains to be seen whether employees will be able to adapt and thrive in an environment dominated by artificial intelligence. With such a high failure rate among AI-driven projects, it's clear that the road ahead won't be easy.
 
I'm not buying into the whole "AI-first" thing ๐Ÿ˜’... like, aren't we just replacing one set of problems with another? I mean, sure, Krafton's making bank off PUBG and Subnautica, but what about all those devs who've put their hearts & souls into creating games that are actually fun to play? ๐Ÿ’” Don't get me wrong, AI can be cool, but it's not a magic solution ๐Ÿค–... and 95% of generative AI pilots failing? ๐Ÿ˜‚ that just screams "overhyped" to me. I'm all for innovation, but let's not forget what makes games actually enjoyable - the people who play 'em! ๐Ÿ‘ฅ
 
AI is taking over everything, including jobs ๐Ÿค–๐Ÿ’ผ Krafton thinks they can just 'support' employees into leaving but it's not like anyone is naive about this ๐Ÿ˜’ They're basically saying "good luck adapting to the AI apocalypse" ๐ŸŒช๏ธ 95% of generative AI pilots failing? That's a pretty clear warning sign ๐Ÿ”œ and now 40% of agentic AI projects getting cancelled by 2027? This whole thing feels like a ticking time bomb โฐ
 
Man, this news is like, super concerning for all the gamers out there... Krafton's got some big plans, but I'm not sure if they're gonna work out ๐Ÿค–๐Ÿ’ป. 95% of their AI pilots failing? That's a pretty steep learning curve to climb. And with 40% of agentic AI projects getting cancelled by the end of '27? Yeah, it sounds like they might be biting off more than they can chew ๐Ÿค‘.

I'm all for innovation and progress, but this feels like Krafton's just throwing its baby out with the bathwater. What's gonna happen to all those talented devs who are gonna lose their jobs? I hope they're getting some decent severance pay or something ๐Ÿ’ธ. Still, gotta keep an eye on this one... AI's come a long way in a few years, but there's still so much to figure out ๐Ÿค”๐Ÿ’ก
 
I'm worried about all these job cuts ๐Ÿค•. I mean, I get that tech is evolving and companies need to stay relevant, but 95% of generative AI pilots failing? That's a pretty big red flag ๐Ÿšจ. And it's not like Krafton is just talking the talk โ€“ they're actually planning to automate work in this area. What happens to all those people who are good at their jobs, but don't know how to code or work with AI? ๐Ÿค– It feels like we're just being pushed towards a future where humans are, well, secondary ๐Ÿ“‰. I hope Krafton's plan actually works out for its employees, because it's definitely giving me some anxiety ๐Ÿ˜ฌ.
 
I'm low-key worried about these Krafton layoffs ๐Ÿค•๐Ÿ’ผ...like, I get it, they wanna go all-in on AI, but what happens to all those talented devs and designers who have been working hard for years? It's not like they're just gonna magically adapt to a new way of doing things. And 95% of generative AI pilots failing is some crazy stats ๐Ÿ“Š๐Ÿšซ...I mean, I'm no expert, but it seems like Krafton might be biting off more than they can chew ๐Ÿคฏ...can't wait to see how this all plays out ๐Ÿ‘€
 
I'm not sure if I'm excited or terrified about Krafton's new AI-first approach ๐Ÿค–๐Ÿ’ก. On one hand, it's cool to see them investing in tech and thinking outside the box. But on the other hand, 95% of those pilot projects failing at MIT is some pretty concerning stuff ๐Ÿ˜ฌ. And let's not forget that they're already planning to slash their workforce - I'm worried about how that's gonna affect morale and retention.

It's like, Krafton wants us to be optimistic about AI being the future, but what if it's just a fancy way of saying "we can't afford to keep you on" ๐Ÿค”? The failure rate is high enough already, so I'm not convinced that this new direction is gonna pay off. Time will tell, I guess ๐Ÿ˜.
 
ugh I dont know how much more of this i can take ๐Ÿ˜ฉ Krafton is just throwing their employees under the bus ๐Ÿš‚. Theyre all about the benjamins but they dont care about the people who make the games possible ๐Ÿค– its like they think we can just magically adapt to a whole new way of doing things without any training or support ๐Ÿšซ what if we cant ๐Ÿค” and whats with this 'autonomously deciding' business ๐Ÿ’โ€โ™€๏ธ does that even mean anything to anyone? ๐Ÿคทโ€โ™‚๏ธ and 95% of generative AI pilots failing ๐Ÿ’ฅ thats not a good look for Krafton ๐Ÿ‘Ž and now theyre expecting us to be all optimistic about it ๐ŸŒž๐Ÿ‘€ no thanks, ill believe it when I see it ๐Ÿ’ธ
 
Yooo ๐Ÿค” Krafton is like shifting all its focus on AI & suddenly expecting devs to just know how to work with machines? Like, what about people who actually code & design games ๐ŸŽฎ? I'm low-key worried about these employees getting left behind ๐Ÿ’”. And what's up with the company being so optimistic about AI success? The stats are saying otherwise ๐Ÿ“Š...
 
I'm telling you, something fishy is going on here... ๐Ÿค‘ They're trying to pawn off all these human workers on us, saying they'll just "design their growth direction" and whatnot. Meanwhile, Krafton is investing in AI like there's no tomorrow, but we all know how that's gonna play out ๐Ÿค–. What about the 95% failure rate of generative AI pilots? Yeah right... it's just a distraction from the real issue: they're just trying to cover their tracks and make a quick buck ๐Ÿ’ธ. And now they want us to volunteer for the chopping block? It stinks to high heaven...
 
I'm keeping my eye on this one ๐Ÿค–... Krafton thinks they can just phase out human workers and have everything run smoothly with AI? ๐Ÿ™„ I mean, we've seen the numbers - 95% of generative AI pilots failing at other companies is a pretty big red flag. And now they're expecting their own employees to be fine with this whole 'AI takeover' thing? ๐Ÿ˜’ It's like they think people are just gonna magically adapt and become super robots or something ๐Ÿค–๐Ÿ’ป. Newsflash: humans have skills and emotions that AI can't replicate yet, so it's gonna take a lot more than just tech to make this work ๐Ÿ’ช
 
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