Valve Rejoins VR Hardware Ranks with Steam Frame Standalone Headset
In a move that could potentially upset the competitive landscape of standalone VR headsets, Valve has announced its latest foray into virtual reality hardware: the Steam Frame. The new headset promises to deliver high-quality, low-latency streaming and semi-modular design, setting it apart from other contenders in the market.
According to reports, the Steam Frame is powered by a Snapdragon 8 Gen 3 processor with 16 GB of RAM, supporting a 2160 x 2160 resolution display per eye at an โup to 110 degreesโ field-of-view and up to 144 Hz refresh rate. The headset also boasts semi-modular design, allowing users to upgrade or customize various components, such as the battery, speakers, and even the head strap.
One of the standout features of the Steam Frame is its wireless streaming capabilities, which utilize a dedicated radio on the headset and new streaming technology called Foveated Streaming. This allows for seamless, low-latency connections to local PCs or other devices, making it an attractive option for gamers who want to enjoy high-quality VR experiences without being tethered to their computers.
However, what's notable about the Steam Frame is its lack of support for wired PC connections, which could raise concerns among some users. Instead, Valve has focused on creating a robust wireless streaming experience that maximizes battery life from the included 21.6 Wh battery. The company claims this approach will provide users with an enjoyable VR experience without the need for constant recharging.
The Steam Frame's design is also noteworthy, with a low-weight modular core weighing in at just 185 grams. This design element allows for potential upgrades or customizations to be made by third-party headset makers or tinkerers, opening up possibilities for more innovative designs and hardware configurations.
With the Steam Frame, Valve has reentered the VR hardware market, addressing concerns about its previous lack of interest in virtual reality gaming. The new headset's focus on wireless streaming and semi-modular design positions it as a serious competitor to other standalone VR headsets on the market.
In a move that could potentially upset the competitive landscape of standalone VR headsets, Valve has announced its latest foray into virtual reality hardware: the Steam Frame. The new headset promises to deliver high-quality, low-latency streaming and semi-modular design, setting it apart from other contenders in the market.
According to reports, the Steam Frame is powered by a Snapdragon 8 Gen 3 processor with 16 GB of RAM, supporting a 2160 x 2160 resolution display per eye at an โup to 110 degreesโ field-of-view and up to 144 Hz refresh rate. The headset also boasts semi-modular design, allowing users to upgrade or customize various components, such as the battery, speakers, and even the head strap.
One of the standout features of the Steam Frame is its wireless streaming capabilities, which utilize a dedicated radio on the headset and new streaming technology called Foveated Streaming. This allows for seamless, low-latency connections to local PCs or other devices, making it an attractive option for gamers who want to enjoy high-quality VR experiences without being tethered to their computers.
However, what's notable about the Steam Frame is its lack of support for wired PC connections, which could raise concerns among some users. Instead, Valve has focused on creating a robust wireless streaming experience that maximizes battery life from the included 21.6 Wh battery. The company claims this approach will provide users with an enjoyable VR experience without the need for constant recharging.
The Steam Frame's design is also noteworthy, with a low-weight modular core weighing in at just 185 grams. This design element allows for potential upgrades or customizations to be made by third-party headset makers or tinkerers, opening up possibilities for more innovative designs and hardware configurations.
With the Steam Frame, Valve has reentered the VR hardware market, addressing concerns about its previous lack of interest in virtual reality gaming. The new headset's focus on wireless streaming and semi-modular design positions it as a serious competitor to other standalone VR headsets on the market.